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The flipped classroom is a term used to describe a reversed format in which students engage with pre-recorded video or audio materials in their own time prior to meeting face to face in more hands-on, workshop type lectures. Because of their independently playable nature, business simulations integrate really well with this increasingly popular classroom structure. In this article we are going to examine just how exactly do flipped classrooms work in conjunction with business simulations, what are their educational benefits, and how can you implement the concept in your own courses.
Generally speaking, we don’t like to give too many recommendations about grading, since it is quite dependent on the specifics of your course. However, we have picked up a few best practices over the years that might be useful, so we would like to take this opportunity to share them with you. At the end of the article you'll also find an example of how one of our clients graded their students at the end of their business simulation based course.
Jukka Laitamäki (Clinical Professor of Preston Robert Tisch Center for Hospitality, Tourism and Sports Management, NYU) shares his experiences using the Cesim Hospitality Hotel and Restaurant Management Simulation in a total of six different courses, including Business Development for Seniors (Undergraduate), and Strategy Formulation and Decision-Making (Graduate).
In the past twenty years, numerous publications and pedagogical studies have presented several breakdowns about why simulations ought to be put to use in business school classrooms.
The Faculty of Tourism and Hospitality Management in Opatija, Croatia has been using business games in its classes since 2012, which makes it one of the first educational institutions in Croatia to use this method in the teaching process. During the summer semester they used two types of games: Cesim SimBrand and Cesim OnService.
Business game Cesim SimBrand was used by Lorena Bašan, Phd., Assistant Professor within the subject "Marketing of Travel Agencies" which was attended by regular and Erasmus exchange students. Cesim SimBrand is an online marketing management game which enables students to understand the process of making marketing decisions under complex market conditions. Two groups of students participated in the business game and each group consisted of 9 teams. This business game encourages team-work by requiring students to make decisions together thus connecting all segments: market characteristics, demands of targeted business segments, product features, price, distribution channels, promotion and financial results of decisions.
Strategically speaking tourism is an extremely important factor of the European economy because it amounts for 11 % of its GDP. The sector employs about 12% of the overall European workforce (24 million people). The Croatian Tourism Development Strategy 2020 defines the key constraints of development until 2020, with human resources and quality management (formal education, lifelong learning, and tourism awareness) being highlighted.
So you would like to add some complexity to your business simulations based course? Or just want to keep it interesting one year to another by slightly changing what decision making areas are available to your students? If you are using Cesim Business Management Simulations, you already know how easy it is to create a new simulations course, but you may yet to give a try to case customization. In this article we will walk you through why you should modify the modules of Cesim business simulations, where to find them, what you can change, and how to apply them to your course.
Im Rahmen der Mastervorlesung Global Business Management Strategies wurde die Cesim Simulationssoftware International Business and Strategy an der Hochschule Fulda zum ersten Mal ausprobiert.
In an effort to serve your needs better, dear reader, we are now embarking on a mission to find out what would you like us to write more about in this blog? Be it applications of business simulations in the classroom, the how-to's of running a simulation based course or feature descriptions; let your imagination run wild and let us know in the comments what would YOU love to read about here.
Already for the 14th time students of Stockholm School of Economics in Riga organized an international business student competition called Peak Time. After an intense four-day final event, the winners were revealed: the first place was taken by team Glober, coming from the Chinese University of Hong Kong. Second and third places belong to Sikhara from the National University of Singapore and One Hit Wonders from the National University of Singapore as well. Overall, there were 20 teams with participants coming from 17 different countries.
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